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Alle Einträge mit dem Tag "apple"

EDGELIB Mobile Game Engine

EDGELIB is the most powerful, true multi-platform game engine for mobile devices. EDGELIB, written from scratch in C++, enables you to develop high-quality applications and high-performance games.

Compile and create multi-platform games smoothly through the generic interface for Apple iPhone/iPod Touch, Windows Mobile, Symbian S60, Series 80/90, Symbian UIQ, GP2X, Gizmondo, Linux desktop and Windows desktop.

Simple iPhone Image Processing

I've written a simple C++ class with an Objective-C wrapper that provides a set of common image processing tasks along with conversion to and from UIImage.

prMac: Publish Once, Broadcast the World

A service for getting a press release about your product out to the iPhone and Macintosh focused media.

GData Objective-C Client

The Google Data APIs Objective-C Client Library provides a Mac OS X framework and source code that make it easy to access data through Google Data APIs.

iPhone AppStore Secrets

What we've learned from 30,000,000+ downloads – AppStore structure, average active user base, suitability of advertising vs. paid application sales, average session time, and more.