apple
Alle Einträge mit dem Tag "apple"
Webdevelopment und was vom Leben übrig bleibt
Alle Einträge mit dem Tag "apple"
Dienstag, 21. April 2009
EDGELIB is the most powerful, true multi-platform game engine for mobile devices. EDGELIB, written from scratch in C++, enables you to develop high-quality applications and high-performance games.
Compile and create multi-platform games smoothly through the generic interface for Apple iPhone/iPod Touch, Windows Mobile, Symbian S60, Series 80/90, Symbian UIQ, GP2X, Gizmondo, Linux desktop and Windows desktop.
Mittwoch, 1. April 2009
I've written a simple C++ class with an Objective-C wrapper that provides a set of common image processing tasks along with conversion to and from UIImage.
Dienstag, 31. März 2009
A service for getting a press release about your product out to the iPhone and Macintosh focused media.
The Google Data APIs Objective-C Client Library provides a Mac OS X framework and source code that make it easy to access data through Google Data APIs.
Freitag, 27. März 2009
What we've learned from 30,000,000+ downloads – AppStore structure, average active user base, suitability of advertising vs. paid application sales, average session time, and more.