apple
Alle Einträge mit dem Tag "apple"
Webdevelopment und was vom Leben übrig bleibt
Alle Einträge mit dem Tag "apple"
Montag, 12. Juli 2010
Donnerstag, 4. März 2010
TBXML ist der schnellste, libxml2 der effizienteste.
Mittwoch, 17. Februar 2010
If you have ever written an iPhone app that requires numeric input, then you surely know about the UIKeyboardTypeNumberPad. And if you have ever used that flavor of the iPhone's keyboard, then you surely know that it lacks one very important feature: The UIKeyboardTypeNumberPad does not have a "return" key.
Freitag, 15. Januar 2010
Freitag, 16. Oktober 2009
You can write iPhone apps quickly and efficiently using your existing skills with HTML, CSS, and JavaScript.
Dienstag, 28. April 2009
baseJS is a lightweight JavaScript framework intended for use with Mobile Safari on the iPhone and iPod Touch; it also works with Firefox and all WebKit-based browsers. By providing shortcuts and reusable methods, baseJS helps you write code to be lightweight and extendable–perfect for the mobile web.
Dienstag, 21. April 2009
EDGELIB is the most powerful, true multi-platform game engine for mobile devices. EDGELIB, written from scratch in C++, enables you to develop high-quality applications and high-performance games.
Compile and create multi-platform games smoothly through the generic interface for Apple iPhone/iPod Touch, Windows Mobile, Symbian S60, Series 80/90, Symbian UIQ, GP2X, Gizmondo, Linux desktop and Windows desktop.
Mittwoch, 1. April 2009
I've written a simple C++ class with an Objective-C wrapper that provides a set of common image processing tasks along with conversion to and from UIImage.
Dienstag, 31. März 2009
A service for getting a press release about your product out to the iPhone and Macintosh focused media.
The Google Data APIs Objective-C Client Library provides a Mac OS X framework and source code that make it easy to access data through Google Data APIs.